3/14/05
I recompiled Barn Stormer, Binary Land, and Pooyan for the TI-89 and added a new game called Word Twist. They are all now compatible with the TI-89 Titanium and older version of the TI-89. Word Twist is similar to the Yahoo! game Text Twist. I changed the rules in Pooyan so that it is much easier now. It was nearly impossible before! Now, the ballons are much easier to hit and wolves disappear every time you get 2500 points. I am almost done with Casio RPN. I have finished all of the documentation except the programming section. I also have to figure out what to do about the goofy way Turbo C handles math errors. I'll be done with it someday! - AM
10/05/04
I stopped working on the Casio RPN program for a while but I have started again. I have added almost all the features I want. Now I just have to optimize some things. I tryed to get help in #c++ on EfNet but they banned me. :P DOS is dead they say. In other news, a warez site was linking to the Quick Basic downloads on the downloads page so I have taken them down. Looking back, I don't think I have been very accurate in predicting what type of program I will start on next so I won't make another guess. - AM
6/2/04
I finished Pooyan a while ago but didn't update this page. I started on an RPN style program for the Casio AFX 2.0. I am going to add some of my TI programs to CalcWare. That site has been kind of been dead latley. I don't have much left on the RPN program. When I get finished I may make another TI-89 game or try to make an Atari 2600 ROM. - AM
3/9/04
I finished my game for the TI-89 called Barn Stormer. Me and another guy I met made a very short game for the TI-89 called "The Great Disaster". I started working on another game called Pooyan. I am trying to make it similar to the origional game for the NES. I found some bugs in Sprite Artist 68k and fixed them. I added a newer version of FTS but it seems to have problems working on Windows XP. I dont have an XP machine to test on so if you are willing to help please email me. I will be done with Pooyan soon. I plan to make some more TI-89 games after that. - AM
11/13/03
I added a program called Code Counter to the programs page. It generates statistics for Visual Basic projects. I am still working on Barn Stormer but i have no diea when it will be done. After that I think I will make another TI89 game. - AM
10/12/03
Peregrine finished the installer for Blue Fern today. The new version includes many bug fixes, extremly short file load times, and very fast compiled programs. - AM
10/10/03
It seems that my computer has stopped randomely crashing so I can update the site from home now. Unfortunatley I dont have anything to update. I'm making progress on Barn Stormer but I am running into some problems. They arent really that difficult to solve it just isnt fun to do so. I find less and less time to program latley but I think that will change soon. When I do have spare time I get on IRC. I ussually go into #programming, #tcpa, #hp48 and of course #AlephMobius on EfNet.- AM
9/1/03
My friend left his computer at my house so I am doing as much as I can while I have a computer to use. I added Binary Land to the programs section. I also added The Helicopter Game, a game I made for the TI89 with TI's FLASH Studio. I will add Barn Stormer to the current projects section. - AM
8/24/03
The new version of Blue Fern is finished!. Peregrine will make the installer soon. If you want to download the newest version before he makes the installer click here.Im updating now because my computer has been messed up (the reason I havent updated latley) and I dont know when I will have another chance to. I finished Binary Land and fixed a bug in Sprite Artist that caused it to fill incorrectly. I have started on a game for the TI 89 that is like Barn Stormer for the Atari 2600. I dont have time to update the downloads or current projects page now. Maybe I will be able to use someone's computer again soon - AM
7/4/03
Happy Independence day to all of you Americans. I havent been programming very much latley. I think I will start up again when school starts. I might go ahead and release Blue Fern even though I still have things to add to it so that everyone can use the new compiler. Today I saw someone using Deidre and noticed a bug in the Fake Unload option. That has been fixed and the new version uploaded. Last week I went to the National FBLA conference and won 4th place in the nation. I cant compete in VB again next year so maybe I will do C++. - AM
6/16/03
I am back from my break. Latley I have been working on Blue Fern. I havent uploaded the newest version yet but I have fixed many bugs and added optimizations. The compiler has also been rewritten in C. When I compiled and ran a program I found called JB-Quine with the old compiler I got about 7 lines of output while I was at school one day. When I compiled and ran the same program with the new compiler it outputted all 3080 characters, about 39 lines, in 2 seconds. Hopefully I can finish the optimizations I plan to add soon so I can upload this new version. I have also been working on Binary Land. I just have to add some AI and a few other things and it will be done. The final version will feature 50 levels taken from the origional NES game. A bug in Sprite Artist has been fixed so be sure to download the newest version. I also plan to add confguration saving to it some time. On a side note I have found an interesting device made by Casio called the PB-2000C and its successor the Z-1. If any of you would be willing to sell me one you can email me. This would be especially nice since today is my birthday. I almost forgot to mention, I won second place in VB Programming at the state FBLA competition. Next week I go to the national competition. - AM
3/9/03
Version one of Sprite Artist 68k is available for download. I havent worked on Binary Land in a while. I have to take a little break from programming. Im not quiting or anything, just taking a vacation. I will be back soon - AM
2/22/03 Progress charts removed. It was really depressing to list things I decided not to add. The 3rd Beta of Meller Yeller is finally up. I fixed a few bugs in Slug Script and changed the 'MsgBox' command. Now you can switch focus from a message box to the scripter in order to abort execution. After I add an oval tool, undo, and erase Meller Yeller will be finished. I have already added some things not included in Beta 3. Text, selection, ASM code generation, and animation will be missing from the final version, however. No work on Binary Land latly, I hope it will be done soon. - AM
2/9/03
I added progress charts to the Current Projects section. I added Saving,Loading,Importing,Exporting,a Line tool and a Fill tool to Meller Yeller. If all goes will Beta 3 will be available tommorow. I started on a game for the TI89 that resembles one I saw at Ebaums World. I didnt bother to add it to the Current Projects section because it should be finished before a beta is necessary. Im using TI Flash SDK to make it. - AM
1/24/03
Beta 2 of Meller Yeller and Beta 2 of Binary Land are both complete. I reworked the graphics system in Internet Destructor so that it doesnt flicker. Its now at version 1.1. I made a new program called FTS which stands for Force to Salford. It allows you to use the Force FORTRAN editor with the Salford F77 compiler. This is useful since the Force editor is great but has a poor compiler while the Salford compiler is far superior but has no editor. I still have a lot of work left on Meller Yeller but Binary Land is over 80% complete. - AM
12/15/02
The installer for Blue Fern 1.01 is up. I am making good progress on Meller Yeller. I made a program that fades text with any two colors in the spectrum. I may adapt it for AOL. - AM
12/13/02
Today I finished Meller Yeller Beta 1, the TIGCC compatible sprite editor. I have version 1.01 of Blue Fern available to anyone who emails me and asks for it. It will be on the site when Peregrine makes the installer. I replaced one of the encryption methods in Crazy Fruit. Email me if you have a suggestion for a name better than Meller Yeller. - AM
12/8/02
Beta 1 of Binary Land is out. It only lacks more levels and spiders. Download it and tell me what you think. - AM
12/4/02
Beta 1 of Binary Land is 99% completed. Hopefully it will be out by tommorow. I also started on a sprite editor for TIGCC. - AM
10/20/02
After a long vacation from programming I started to port Binary Land from the NES to the TI89. I hope to have a Beta out soon. - AM
8/30/02 Blue Fern is finally finished. I don't know what I will work on next. I will probably try to make a FORTRAN compiler for the TI89. - AM
8/25/02
I have been working on Blue Fern since my last news post. Sorry to keep you all in suspense. I planned to have version one ready a few weeks after my last post. It's finally here. Now Im just waiting for Peregrine to make the installer package. I also made a screen saver called Merry M. When this screen saver starts it executes a DOS program that you specify. This is useful when you want a DOS program to start like a screen saver. I have included 5 screen saver-like programs in the Zip. Hopefully, it wont be long before I upload version one of Blue Fern to the site. - AM
7/2/02
I uploaded Beta 4 of Blue Fern. It has many new features, namely a help system thanks to Peregrine. I have two more options to add then Blue Fern will be at version one. Although it is not enabled in Beta 4, I already added compiling to TI89 assembly programs. No one at the CalcWare Forums agrees but I dont think any of the sprite editors for the TI89 are very good. I will probably make one when I finish Blue Fern. - AM
6/17/02
Yesterday was my birthday. I got 2 pounds of Dan Dee Corn Twistees. We are nearing version one of Blue Fern. I saw Gladiator yesterday and Proof of Life today. Russel Crowe is The Man. He's my new hero. - AM
6/11/02
I added a picture of myself to the main page yesterday. Today I started and finished a game called Banana Massare. The banana smily on the CalcWare forums is evil. In this game you must destroy them all. Peregrine is working on the Blue Fern help files. I should be close to version one when he finishes. - AM
6/4/02
Yesterday I finished Blue Fern Beta Three. I had to release this version early because the last version contained a serious bug that I couldn't let persist. This bug along with many others are fixed in Beta Three. One thing other than a bug fix I did add is an options dialog. Right now the main thing it lets you do is change the colors the editor uses. I also added a PERL conversion file complements of Peregrine. - AM
5/19/02
I fixed a bug in the Aleph Mobius Screen Saver which caused it to start multiple times in Windows 98. Oddly enough this didn't happen on my laptop running Windows 2000. I fixed several bugs in Blue Fern. Maybe I can put out Beta 3 soon. - AM
5/13/02
I finished Beta Two of Blue Fern. A few improvments are compiling, Tip of the day, C converter, custom language converter, and a graphical procedures window. I am probably going to start a TI-89 space shooter game to divert my attenion when I get bored with Blue Fern. - AM
4/28/02 Sorry for the delay. It is worth it however, I have released the first Beta of my BF editor. I have decided to call it Blue Fern. Due to a problem with DOS filenames I haven't implemented compiling as I mentioned before but it is still something worth checking out. Just one hour old is the Aleph Mobius Labs screen saver. A bug in Internet Destructor sometimes caused an error when you tryed to switch to the address bar. It is fixed in version 1.01. Finally, I made a program in Geometry class for the TI-89 that calculates the length of sides and the slopes of sides for a quadralateral given the coordinates of its cornors. It also tells you what type of quadralateral it is and draws it on the graph screen. Not too impressive but it saves time having to figure out the distance and slope for all four sides. I know one way to make my BF editor compile but it wont always work properly. If any of you know how to make a DOS program in QBasic retrieve its own filename at runtime please email me. After I figure this out the BF editor will be able to compile. - AM
4/09/02
I removed the IM phader from the programs section. It isn't up to par with my other work. I fixed a bug in Deidre that sometimes caused it to display the screen name incorrectly when the user entered a chat. I also made a new icon for it. I am on day 2 of Teach yourself Delphi 4 in 21 days. If Delphi lives up to everything I've heard about it I will start using it instead of Visual Basic. The BF compiler is coming along well. The interpretter is already nicer than the others I have seen. I will release the first beta when I add compiling. - AM
4/02/02 Internet Destructor is now available for download. By the end of tonight I should have the interpretter for the BF compiler finished. Thats just the begininning though. Anyone have a name suggestion for the BF compiler? You can E-Mail it to me and if I use it I will put you in the credits. - AM
4/01/02
I almost forgot, I finished Deidre in late March of last year. Happy one birthday! - AM
3/31/02
I just put the finishing touches on Internet Destructor Beta two. Head on over to current projects and have a look. Improvements include a splash screen, checking for the required sound files, testing to see if sounds can be played, a pistol, spray paint, blow torch, and grenade. The address bar now updates itself when you click on a link within the page. I had to include several sounds that were not in the Counter-Strike weapons folder so the previous directions for using your pre-existing sounds will not work. Only two more tools to go and I will be ready to release the final product. After I that can start on the BF compiler. - AM
3/27/02
Beta one of Internet Destructor is now available on the current projects page. It works like a normal browser until you switch into destroy mode. From there you can shoot holes in the website with 4 assorted guns and a rocket launcher. Other tools are planned. Last weekend I learned a new language with only 8 operators called Brain **** or BF for short. The **** stands for an ugly word that I will let you figure out. BF doesn't seem immediatly useful but I think it is fascinating. The only Windows interpretter I found was very poor and all the other interpretters are DOS programs. For this reason I have decided to make a high-quality IDE for developing BF programs. I wan't to include all the bells and whistles you see in other editors: colored syntax, auto-indent, debugging tools, and a display of the current memory values just to name a few. One of the better things I want to add is the ability to compile BF sources into stand-alone DOS programs. - AM
3/14/02
I finished the Fortran editor and the encrypter. Both can be found on the programs page. VB is too slow to do syntax highlighting, so the Fortran editor has turned out to be a glorified notepad. After you write your code you just press the play button and the editor compiles and links everything for you. It also makes exceptions for the 6 preceeding spaces you need on every line in Fortran. Nothing special, Hence the name Just Another Editor. The encrypter is called Crazy Fruit. Couldn't really think of a better name but it makes sense because the six types of encryption it has are named for fruits. It has a file hider which hides files in certain other types of files. On top of all this I have made a few math programs in Fortran and grouped them together under the title "Math Pack". You may need the Salford Fortran runtimes for some of the programs. Now I am working on a web browser which will let you blow up and shoot holes in web pages. Check it out on the current projects page. Finnaly, I added a counter to the main page. As you can see I haven't been idle the past month since I updated the site, just busy. - AM
2/20/02
No work latly on the file encrypter. I have worked a little on the IDE for the freeware Fortran compiler available from Salford. So far I have made three math programs in Fortran. When I make a few more I will release them together. Maybe I can make one to calculate a bunch of places of pi, who knows. - AM
2/16/02
I just finnished teaching myself Fortran 77. It isn't much compared to C or even Basic but it handles numbers very well. The only freeware Fortran 90 compiler I could find is command-line based so I am making a simple GUI editor that utilizes it. In the mean time I'm working on my encryption program. It isn't anything to see yet but I am planning some cool encryption routines that should prove difficult to break. The other day I downloaded an awesome COBOL tool. Due to IE 6's unreliability I haven't been able to download any of the documentation yet. Viva la Netscape! - AM
2/10/02
After a long break I am back and ready to go. I finnished Slug Script. It can now be found in Programs. It has some simple FTP commands now. I also fixed a few bugs and added two new features. I have an idea for a calculator program but I won't tell now in case it doesn't work out and you get your hopes up. Until then I will be working on a data protection program which will encrypt and hide files as well as a few other tasks. I am not sure what it will be called but you can find a more in depth description in the Current Projects section. - AM
1/10/02
Been a long time since I have updated, sorry for the inconvenience. I started work on a PC map editor for Star Craft 89. However, I was misinformed about the format the maps would use. As a result I have stopped work on that project. Currently I am working on a private project. Progress will not be posted on this project because it won't be released. I have WinSock registered now so FTP in Slug Script will be easier. Basicly, the holidays drained all my pogramming steam and I just haven't gotten back into the swing of things. My plan is to finish my current project, wrap up Slug Script, and learn Delphi. After ths I should be back on track and turning out programs like mad (Delphi programs too!). - AM
12/17/01
I just finnished a program called Jane. You can check it out in the programs section. With it you basicly make sprites with a Windows interface and use them in a DOS language like QBasic or C. Yesterday I saw this TV show about prehistoric times. These neanderthal guys were spearing mammoths and kicking butt at it. I think they are pretty cool. Then I started watching Steve Erwin , the crocodile man. Steve Erwin is a real loser. So then I thought, "Wouldn't it be cool if some neanderthal dudes got together and beat up Steve Erwin?". That could of course never happen so maybe I will make a game. The evil Steve Erwin could clone himself in his evil attempts to conquer the world. Maybe I could make it a strategy game where the neaderthal army spears all the evil clone dorks. Off to work on the Start Craft 89 editor. - AM
12/15/01
The Scripter now has 3 FTP commands! They haven't been tested yet so I don't have a Beta up. The programs section is now fixed. All the ZIPs for the TI-89 programs now have Readmes. My stuff is finnaly up on CalcWare. I am working on a sprite untility for QBasic. It won't be added to current projects because I hope to be finnished with it before Christmas. After I finnish this I will start on a PC level editor for Star Craft 89. You can see some early screen shots of SC89 at Zhostiks Domain. Merry Chrsitmas! - AM
12/07/01
I have uploaded the current Ginny Beta. It now includes a high-lighted start menu, a file explorer, a cheesy "Guess my number" game, and password protection. It will probably be a long while before I work on it again so I am removing it from current projects. I am not quite sure what I will do next but I have about 15 good projects lined up. I downloaded Delphi, which looks pretty cool, but i don't know how to use it yet. Maybe someoe could sed me a good Dephi tutorial. - AM
11/30/01
The rumors aren't true, I am still alive. I have been wasting most of my time playing a DOS flight sim called Red Baron. The graphics suck, the sound is bad and you can't configure the controls but the DOS game nostalgia and WWI era realism keep me playing. It gets my award for best DOS flying game. Mean while when I am not attempting to shoot down Manfred von Richtofen (the Red Baron) I have been doing a bit of work on Ginny. It now has a primitive little file explorer which shows all the folders on the calculator and the files in the folders when you click on them. I haven't decided what would be most appropriate to do when the file is clicked on, to just try and execute it as a program or to make some kind of PIC or TEXT viewer for the other files. For this reason I have not uploaded the latest Beta. I have also made various minor changes: Control Panel icons are now grey, the Add Icon option has been moved to the Control Panel, and a Programs menu has bee added. If all goes well I will start making Windows apps in C. I might just make an AOL proggie in Win32 C to show the AOL kiddies who make everything in VB who is boss. Off to smoke some RAF aces. - AM
11/18/01
Lots of updates for the Scripter. First, I fixed a bug that caused For...Next loops not to operate correctly in compiled programs. The examples section is now complete, the viewer is located in the Help menu. You can also check out the previously mentioned Virus Scanner. I have also reorganized the example files (not to be confused with the command examples just mentioned). In addition, there are now commands to find the Date and Time. I added a console for testing out commands. Looping things like Goto and For...Next don't work, but otherwise it operates similar to DOS with the Slug Script commands. RESET sets everything back to defaults and CLEAR well, I think its a bit obvious. I added a default script that will always appear when the scripter is started, another great idea I borrowed from Gumos. I think I may try to add an Else option to IF...Then. - AM
11/13/01
I have been accepted to CalcWare. You may want to check it out because most of my TI-89 work (except Ginny ) will probably be on there. I added an option in the Scripter to virus-scan any program made with it. I have also added an example section in the help menu. I haven't been able to upload this beta yet as I am at school. Also, I plan to add a feature in the editor that will color all the functions one color, all the strings another, all the comments another etc., just like in TIGCC or some of the other good C compilers I have seen. Gummos is going to send me the prsentation on 3d projection he is making for school. If it is as easy as he claims it is, I may try to make a first person wire-frame maze for the TI-89. Off to work on the example library for the scripter. - AM
11/7/01
Today I filled out an application for a position at CalcWare. They emailed me several thoughtful questions which took me about an hour to answer. I added a program called Van Gogh 89 which I wrote some time ago. It basicly does the same thing as the pen menu on the TI-89 graph screen. I also added my subnet calculator for the TI-89. Very essiential. You can find them both here. I fixed a bug in Ginny which caused every program started from it to operate in the small font. What would you think of a version of the scripter for the calculator using the mouse and other functions of Ginny? Just something to kick around my mind. The compiled files would probably be huge anyways. - AM
11/04/01
I have been busy working on the Scripter. It can now compile scripts into stand alone executables. These programs have a custom icon rather than the default VB icon. Although I added it, the decompile option has been disabled. I of course have the backdoor into it. The scripter itself has a nice little icon of a slug holding a salt shaker. Also, I added a customizable scrolling banner to the top of the scripter. When I get a chance I may start on a utility to customize HTML emails. Hopefully, It will offer everything a normal email can plus all the other things people like such as phades and roll-out lags. FTP is no closer than it was 2 months ago. I have come to view it as my nemesis. - AM
11/01/01
I haven't had much time to program latly. I did however upgrade Ginny OS. It now offers 3 different cursors, a complete help system and several more options in the control panel. I loaded up Deidre toolz for old times sake and noticed that it does not tell the screen name when you load it. That is now fixed. I also remembered how fun and really easy AOL programming is. After I get to a good stopping place in my 2 current projects I may upgrade to AOL 7.0 and try my hand at a C-Com. Off to work. - AM
10/25/01
Gummos told me how to make the Scripter create traditional executable programs. It is really quite simple and I will probablly have an example up sometime this weekend. When I was showing the scripter off to a friend I noticed that it errors every time it finishes running a script or the quit command is used. I didn't have time to fix it tonight but I will soon. I found a socket communication control, called TTOSock, which is much easier to use than SocketWrench. I should have it in the downloads section soon. More importantly, I have been working very hard on Ginny OS. I added a System icon in the control panel as well as a few other options. I will upload another Beta when I finish the help area. No FTP in the Scripter yet, I want to find a way to do FTP without a third party control. I have decided to do this because if the executables the scripter would produce required a custom control, the purpose of a stand-alone distributable executable would be negated. In other words, why make EXEs if they require an OCX the user doesnt have? Hopefully I will have more solutions next time. - AM
10/20/01
Sorry for not updating in so long but I have encountered alot of problems that I just had to fix before updating again. First, I reinstalled Windows so now I can develop FTP in the Scripter. I fixed a bug which caused EndIf to operate improperly. If you checked out NeverQuest you would notice this error big time. I also tweaked NeverQuest. Unfortunatly, these fixes cause any type of If...Then block to operate unaccetpably slow. I plan to fix this shortly. I have emailed Gummos (the artist formerly known as Oogle) about explaining to me some of the features in OASIC, the scripting language which inspired me to develop mine. I fixed a bug in the scripter phade command. Check out the screen shots for Ginny OS. Stay tuned for FTP in the scripter (finnaly). - AM
10/14/01
I worked a bit today on the Scripter. I implemented then and endif so that you can execute more than one command for an If instruction. Before you could only use one command per If which required you to make a confusing maze of gotos and labels. You can check it out in scripter example 18. I also added a feature to the scripter which causes it to stop executing when it encounters a known error. I don't know why I didn't do this before. After looking at the FaDeDaT module I learned a thing or two about phaded text. I fixed the messed up phades in Deidre and in the scripter. FaDeDaT helped me learn how phading works but I didn't copy one line of it. No new developments on Ginny OS. - AM
10/13/01
I am learning a bit of Java Script.
See?
Xphyle at Xphyle ownz you has asked to bundle my password list generater, List Scribe, with his upcoming AIM PW cracker. Xphyle's site is currently under construction so you wont find much there. I worked on the TI-89 shell a little today. After I did the RPG in Slug Script I realized that the way If...Then works in Slug Script is very inefficient. It's worse than the old BASIC goto mazes. I have pages of code for the If...Then part of the scripter, so any change to the If syntax will take a while. - AM
10/09/01
I just got finished with Gary the Grape Gobbler 2k1. It features 5 kinds of fruits, random fruit placment, a time limit and sprites. Yeah thats right, most of you probably didn't know it but QBasic supports graphical sprites. I also finished List Scribe, the program I started on yesterday. It can make a list of words with each word up to 10 characters long with or without lowercase,uppercase and number characters. In other words if you wanted to you could make every 10 character long letter and number combination possible. The scripter got some work today too. I added commands that check a files date/time stamp, whether a file exists, the length of the file and one that copys files. You can see how they all work in scripter example 16. In addition to this I made a sample text RPG using the scripter. It doesn't really have a point (you just walk around and fight people) but it is a good example. Off to work on the TI-89 shell. - AM
10/08/01
I have been working hard on the TI-89 Shell. I have added a few options to the Start Menu and started on a control panel. You can see it all in the Beta. To take a break from the shell I started work on a program that creates word lists for password cracking programs. One of my friends realy wanted a list to mess around with so he should be very pleased when I finish this. I have been working on it all morning and should have it finished within the hour. - AM
10/04/01
"Aleph's brain works and he solves TI-89 shell problem". No friends this is not a headline out of a famous newspaper as you might think. This actualy happened today as I spent an extensive amount of time pouring over the TIGCC help files. The routine is an example out of the help files and looks oddly similar to the one I found in TIDOS ;o. After asking my tech teacher, a tech intern at school and using an install program, I still haven't fixed my problem with WinInet. Today in networking class I remade Gary the Grape Gobbler as he was back in the DOS days using all the knowledge I have aquired since then. However, the bell rang 5 minutes earlier than usual and we weren't given a break so I wasn't able to upload it. More developments soon on Ginny OS. - AM
10/03/01
I tryed to update my WinInet DLL by deleting the old one and copy the new one from my other computer into its place. I soon found this is not the best way to do things. Now my computer doesn't even recognize the WinInet DLL. Do any of you guys know how I can get it fixed? I still haven't found a satisfactory routine for starting programs in the TI-89 shell. I have decided to start removing old news items, maybe I will start a page just for them. - AM
10/02/01
I have worked hard on my TI-89 shell. It is called Ginny OS. I am very pleased with what I have accomplished so far. Unfortunatly, the routine I borrowed for starting programs is not very reliable. I will work on it more once I have a good function for starting programs. Maybe one of the faithful website visitors knows a way. I replaced the DLL needed for FTP today but I have midterms tommorow so I probaly won't have time today. - AM
9/29/01
Just got back from marching band festival, :( we got a 2. I have started work on an OS for the TI-89. Nothing special, just something I want for myself. I plan to have a menu similar to the one in Windows and a desktop. Maybe I can have a Beta out tonight. - AM
9/27/01
Many apologies to all ye faithful ones who check the site. I have been pretty busy and unable to update. No, FTP is still not in the scriptor because the DLL required is outdated. For all you TI-89 fans out there Command and Conquer v0.95 , by Calc Ware, came out the 25th. If you don't already know C&C is something like Outpost 2, or Star Craft. If you have already seen v0.75 than you have got to see the improvments of v0.95, the least of which is not the on-calc map editor. Even though it came from Red Alert I love the mammoth tank. If you haven't seen any previous versions and you like strategy games even just a little bit you will be amazed by this game. - AM
9/22/01
Updated Color Splash. That should just be implied from now on, you know its gonna happen. I have been working hard on my port scanner but it just isn't coming along. The control I am using just isn't functioning as it should. I actualy did try to work on FTP in the scripter, no joke, but my other computer has the wrong DLL version. I fixed the links for all of the calculator stuff which was previously forbidden. I haven't gotton any EMail from anyone concerning the site or programs they would would like me to make. Thats all for now, EMail me guys. - AM
9/19/01
I updated Color Splash, surprise, surprise! Today when I got bored I made a program in VB where you shoot pictures of terrorist. Unfortunatly the school fire wall prevented me from uploading it to the site. Time to run, I want to get the port scanner working before I go to bed. - AM
9/18/01
Today I started on a port scanner. Port scanners attempt to connect to an IP address using varying ports in order to find which ones are open. Although I spent an hour on it all I have finished is the interface. When it starts it draws bands of color from the left to the right transitioning from black to a random color. It looks much cooler when you see it. - AM
9/17/01
What a crappy weekend. My computer is still at my friends house where we attempted to have a LAN party but my modem is screwed up. I added another example to the scripter on how to make an AOL chat phader. I also updated Color Splash. Also I added a link to my friends site, The Info Chunk. - AM
9/14/01
Updating today from the school after just taking a Cisco networking test. I tried yesterday to upload QBasic for you guys but it is over the file limit. Today I split it into two ZIPs. TGIF, maybe I'll get around to FTP this weekend. - AM
9/13/01
Life has been hectic. I am going to stop telling you that I am going to implement FTP. It will happen eventually but I am kinda stressed now. Today was another boring day of Cisco networking so you guessed it, another update on Color Splash. Check out the animation I added on the main page. - AM
9/12/01
I am updating today from my school computer lab. Today before class I worked on Color Splash. I talked to a guy yesterday and we are going to start on a game in QBasic when he gets time off college. Windows is great but DOS always brings back that nostalgic feel of o